package test.heliotrope.game.scence.map
{
	import flash.display.Sprite;
	
	import heliotrope.config.ConfigPool;
	import heliotrope.game.scene.map.Map;
	import heliotrope.game.system.LoadSystem;
	import heliotrope.global.GlobalVar;
	import heliotrope.res.ResourcePool;
	public class MapTest_NU extends Sprite
	{
		public function MapTest_NU()
		{
			GlobalVar.init();
			GlobalVar.getInstance().stage = stage;
			ConfigPool.init();
			LoadSystem.init();
			ResourcePool.init(new XML);
			var map:Map = new Map({
				id:0,
				resourceId:11,
				width:11000,
				height:5400,
				tileWidth:220,
				tileHeight:200
			});
			addChild(map.thumb);
			trace("helloworld");
		}
	}
}